Seasonal artifact · Season 17 · Season of the Haunted
It is safe.
SeasonSeason 17 · Season of the HauntedDates2022-05-24 to 2022-08-23Perks25 in 5 columnsThe artifact's item page ›
Column 1
Open from the start
Piercing Sidearms
Sidearms gain shield-piercing rounds, which bypass combatant defenses.
Strong against Barrier Champions.
Overload Rounds
Uninterrupted fire from your equipped Auto Rifles and Submachine Guns grants bullets that stun combatants, delaying ability energy regeneration and lowering combatant damage output.
Strong against Overload Champions.
Unstoppable Scout Rifle
Aiming down sights for a short time causes Scout Rifles you wield to fire a powerful explosive payload that stuns unshielded combatants.
Strong against Unstoppable Champions.
Unstoppable Glaive
Glaives you wield fire a powerful explosive payload that stuns unshielded combatants.
Strong against Unstoppable Champions.
Anti-Barrier Pulse Rifle
Pulse Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions.
Pulse Rifles deal bonus damage against Barrier Champions.
Column 2
Opens after 2 mods unlocked
Shotgun Holster
Gradually reloads your stowed Shotguns over time. Multiple copies of this perk stack to reduce the time taken to fully reload.
Trace Rifle Ammo Finder
Increases your chance of finding Special ammo while you have a Trace Rifle equipped.
Nightmarish Opulence
Increases the duration of the Psychohack Origin Trait and the effect of the Extrovert Origin Trait.
Pulse Rifle Targeting
Improved target acquisition, accuracy, and aim-down-sights speed for Pulse Rifles.
Sidearm Holster
Gradually reloads your stowed Sidearms over time. Multiple copies of this perk stack to reduce the time taken to fully reload.
Column 3
Opens after 5 mods unlocked
Shotgun Dexterity
Faster ready and stow speed for Shotguns.
Trace Rifle Reserves
Increases the amount of Trace Rifle ammo you can carry.
Unquenchable Thirst
Increases the buff effect of the To Excess Origin Trait and the healing effect of the Souldrinker Origin Trait.
Armor of the Dying Star
Reduces incoming Solar damage from combatants.
Reduces incoming Void damage from combatants.
Sidearm Dexterity
Faster ready and stow speed for Sidearms.
Column 4
Opens after 9 mods unlocked
Overload Trace Rifles
Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering combatant damage output.
Strong against Overload Champions.
Revitalizing Blast
Stunning a Champion causes it to ignite and clears your shield stun.
Withering Heat
Causing damage with a Solar ability weakens Champions for a short duration.
Molten Overload
Solar grenades cause disruption, delaying ability regeneration and lowering combatant damage output.
Strong against Overload Champions.
Glaive of Dreams
While you have a Glaive equipped, the Unstable Essence buff gained by picking up objects dropped by Nightmares has double its normal duration.
Column 5
Opens after 14 mods unlocked
Classy Restoration
Activating your Solar class abilities grants you restoration.
Radiant Orbs
Picking up an Orb of Power makes you radiant.
Rays of Precision
While radiant, Solar precision final blows cause combatants to ignite.
Flame Harvesting
Solar Exotic final blows create Solar elemental wells.
Solar Fulmination
Your ignitions do increased damage in an increased radius.