Seasonal artifact · Season 12 · Season of the Hunt
SeasonSeason 12 · Season of the HuntDates2020-11-10 to 2021-02-09Perks25 in 5 columnsThe artifact's item page ›
Column 1
Open from the start
Overload Rounds (Auto Rifle)
Landing sustained hits on combatants with any Auto Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output.
After any member of your fireteam disrupts a Champion, your Auto Rifles gain a temporary bonus to damage against Champions.
Strong against Overload Champions.
Unstoppable Hand Cannon
Aiming down sights with any Hand Cannon you are wielding loads a powerful explosive payload that staggers unshielded combatants.
Strong against Unstoppable Champions.
Anti-Barrier Pulse Rifle
Grants weapon shield-piercing to any Pulse Rifle you are wielding, bypassing combatant defenses.
Pulse Rifles you are wielding gain a bonus to damage against Barrier Champions.
Strong against Barrier Champions.
Overload Rounds (Scout Rifle)
Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output.
After any member of your fireteam disrupts a Champion, your Scout Rifles gain a temporary bonus to damage against Champions.
Strong against Overload Champions.
Anti-Barrier Submachine Gun
Grants weapon shield-piercing to any Submachine Gun you are wielding, bypassing combatant defenses.
Submachine Guns you are wielding gain a bonus to damage against Barrier Champions.
Strong against Barrier Champions.
Column 2
Opens after 1 mod unlocked
Hand Cannon Targeting
Improved target acquisition, accuracy, and aim-down-sights speed for Hand Cannons.
Unflinching Pulse Rifle Aim
Reduces flinching from incoming fire while aiming Pulse Rifles.
Scout Rifle Targeting
Improved target acquisition, accuracy, and aim-down-sights speed for Scout Rifles.
Shotgun Dexterity
Faster ready and stow speed for Shotguns.
Grenade Launcher Loader
Increases reload speed of Grenade Launchers.
Column 3
Opens after 4 mods unlocked
Unflinching Hand Cannon Aim
Reduces flinching from incoming fire while aiming Hand Cannons.
Pulse Rifle Loader
Increases reload speed of Pulse Rifles.
Unflinching Scout Rifle Aim
Reduces flinching from incoming fire while aiming Scout Rifles.
Shotgun Ammo Finder
Increases your chance of finding ammo while you have a Shotgun equipped.
Grenade Launcher Scavenger
Grenade Launchers get bonus reserves when you pick up ammo.
Column 4
Opens after 7 mods unlocked
Momentum Siphon
Recharge your melee ability whenever you or a member of your fireteam staggers a Champion.
Surge Eater
Recharge your grenade ability whenever you or a member of your fireteam disrupts a Champion.
Unstoppable Schwarzschild Condensor
Void melee abilities stagger unshielded combatants.
Strong against Unstoppable Champions.
Thermal Overload
Solar and Stasis grenades cause disruption, delaying ability regeneration and lowering combatant damage output.
Strong against Overload Champions.
Spoils of War
Defeating a Champion by using a finisher spawns Heavy ammo for you and your fireteam.
Column 5
Opens after 10 mods unlocked
Unstoppable Shotgun
Shotguns you wield fire a powerful explosive payload that staggers unshielded combatants.
Strong against Unstoppable Champions.
Pyretic Embrace
Casting a Solar Super restores you to full health and shields.
Berserker
When your Super ends, you gain a temporary bonus to weapon damage. The duration and strength of this bonus increases based on the number of combatants you defeated with your Super.
Abyssal Charge
Become Charged with Light by defeating combatants with Void melee abilities.
Thermal Blooming
Rapidly defeating combatants with Solar or Stasis melee attacks creates an Orb of Power for your fireteam members.