Seasonal artifact · Season 22 · Season of the Witch
A foreboding staff bearing engravings of Hive runes and bound with mystical charms.
SeasonSeason 22 · Season of the WitchDates2023-08-22 to 2023-11-28Perks25 in 5 columnsThe artifact's item page ›
Column 1
Open from the start
Anti-Barrier Auto Rifle
Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.
Piercing Bowstring
Bows gain shield-piercing arrows, which bypass combatant defenses.
Strong against Barrier Champions. Additionally, Bows are always overcharged when that modifier is active.
Unstoppable Scout Rifle
Aiming down the sights of a Scout Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.
Overload Hand Cannon
Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output.
Strong against Overload Champions.
Unstoppable Fusion
Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants.
Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
Column 2
Opens after 3 mods unlocked
Arc/Strand Siphon Combo
Combines the Arc and Strand Siphon mods into one.
Solar/Strand Siphon Combo
Combines the Solar and Strand Siphon mods into one.
Void/Strand Siphon Combo
Combines the Void and Strand Siphon mods into one.
Origin Perk Specialization I
Greatly improves the benefits provided by the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin traits.
Diviner's Discount
All Scavenger mods are discounted.
Column 3
Opens after 5 mods unlocked
Thanatotic Tangles
Strand weapon final blows have a chance to generate a Tangle.
Origin Perk Specialization II
Weapons with the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin traits are always overcharged when that modifier is active.
Elemental Orbs: Void
While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. Void Orbs can be thrown to create a Void explosion that makes enemies it damages volatile.
Elemental Orbs: Arc
While using an Arc subclass, Arc weapon final blows have a chance to spawn an Arc Elemental Orb. Arc Orbs can be thrown to create an Arc explosion that jolts targets it damages.
Elemental Orbs: Solar
While using a Solar subclass, Solar weapon final blows have a chance to spawn a Solar Elemental Orb. Solar Orbs can be thrown to create a Solar explosion that scorches targets it damages.
Column 4
Opens after 7 mods unlocked
Overload Machine Guns
Uninterrupted fire from your equipped Machine Guns grants bullets that stun combatants, delaying ability energy regeneration and lowering combatant damage output.
Strong against Overload Champions.
Elemental Fury
While stunned, Champions take bonus damage from your abilities and Elemental Orb damage.
Communal Pickups
When an ally destroys or picks up your Tangle or Elemental Orb, the Tangle cooldown is reduced by 5 seconds and you gain bonus damage with weapons matching your subclass for 10 seconds.
Refreshing Pickups
Picking up a Tangle or Elemental Orb grants energy to your least-powered ability.
Semi-Auto Striker
If you have fewer than 2 stacks of Armor Charge, rapid precision shots with Bows, Snipers, and Scout Rifles generate an Armor Charge.
Column 5
Opens after 10 mods unlocked
Monochromatic Maestro
Dealing elemental ability damage increases matching weapon damage, and elemental weapon damage increases matching ability damage. Bonus granted is 10% for 5 seconds.
Rapid-Fire Ranger
Rapid precision hits against distant combatants weaken them for a short duration.
Elemental Embrace
Subclass elemental buffs grant you bonus recovery and damage resistance against combatant attacks of the matching element type.
Elemental Munitions
Combatant final blows with Tangles or Elemental Orbs have a chance to drop Special or Heavy ammo.
Frenzied Stacks
Your Armor Charges grant bonus damage to your thrown Tangles or Elemental Orbs. Your Armor Charge now decays over time.