Patch notes·12 August 2025·4 min read
Destiny 2 Update 9.0.0.6 Patch Notes - The Edge of Fate
Activities
The Portal
Portal training tiers are now disabled for players upon reaching Power 200.
Modifier reloading in Solo and Fireteam Ops is now possible after reaching Power 200 even if the training tiers were never completed.
Fixed an issue where the reward multipliers in the reward forecast and in the activity complete post-game carnage report were not correct (in different directions) when under Fireteam Power, unless a loadout changes mid-activity.
Fixed an issue where players could not reconnect in Grandmaster Portal activities if they were disconnected.
Fixed an issue where players at exactly 450 Power who received grade A scores would receive no scored rewards.
Crucible
Trials
Fixed an issue where the Trials by Firing Squad seasonal challenge was not rewarding Trials gear when claimed.
Fixed an issue where Lighthouse chest rewards were sometimes giving lower gear tier than expected.
Fixed an issue where Trials gilding Triumphs were not counting medal progress.
Fixed an issue where the efficiency display was displaying incorrect stats on the scoreboard for Trials.
Fixed an issue where special ammo was being refreshed each round in Trials.
Crucible Ops
Fixed an issue where bonus focus rewards would sometimes not drop.
Fixed an issue where the featured reward would sometimes not drop.
Updated competitive weapon drop chance to now trigger on activity completion instead of victory.
Updated additional reward chance to now be earned by all players, instead of only one player on each team.
Increased the gear tier earned by B+ grade at reward ranks bronze and silver.
C+ and B-grade thresholds have been lowered for reward rank copper and bronze.
This improves the chances that players will receive a bonus drop and bonus focus drop.
Vanguard
Fixed an issue where the daily Nightfall playlist activity would sometimes not be available.
Raid and Dungeon
Reduced incoming Strand grenade damage on Atheon in Vault of Glass.
Fixed an issue where some players could not access specific dungeons after picking up their associated quests.
Fixed an issue where the Decoherence Imminent debuff in The Desert Perpetual would sometimes disappear.
UI/UX
We’ve restored the Director’s vibrancy to its pre-9.0.0 visuals, with additional minor aesthetic enhancements to complement post-The Final Shape layout changes.
Gameplay and Investment
Exotic Armor
Titan
Reduced maximum damage bonus in PvE activities from 200% to 120%.
Warlock
Verity's Brow and Spirit of Verity
Updated to give Strand’s grapple melee an additive damage increase instead of a multiplicative one.
Increased the maximum grapple melee damage bonus from 100% to 170%.
Armor Mods
Fixed an issue where some ammo generation chest mods were not working in the Crucible.
Fixed an issue where tuning mods were not properly saved to loadouts.
Weapons
Bows
Fixed an issue where
Fortunate Star had the wrong intrinsic perk of Precision when it was intended to have the Lightweight intrinsic.
This Bow was built to be a lightweight with those animations, visuals, and stat/perk combos.
Players should see this update on their previously acquired versions of the weapon.
Fixed an issue where
Fortunate Star, when dropped at Gear Tier 2 and higher, would drop with a non-enhanced version of Eye of the Storm.
Players should see the perk become enhanced on previously acquired versions of the weapon that were Gear Tier 2 and higher.
Hand Cannons
Fixed an issue where the
Aureus Neutralizer Trials Spreadshot Hand Cannon had a lower-than-expected stat package.
Fixed an issue where
Phoneutria Fera’s zoom was set to 14 instead of 12, and the hip fire reticle was displaying when aiming down sights.
Exotic Weapons
Fixed an issue where the weapon was not correctly improving health recovery when Last Stand was active. Now grants +100 Health stat when the perk is active.
Reduced wave damage against players so it can no longer kill in a single shot if all three waves impact.
Weapon Perks
Burning Ambition
Reduced the Scorch stacks applied by Primary ammo weapons to already Scorched players by 6. Unchanged against combatants.
Enhanced One-Two Punch
Fixed an issue where the buff text was not displaying when the perk was active on primary ammo weapons.
Abilities
General
Movement
Default player movement speed and jump height is now equal to pre-9.0.0 tier 3 Mobility for Titans and Warlocks, and tier 4 Mobility for Hunters.
Kepler
Final blows while in Matterball now grant Special and Heavy ammo progress.
Solstice
Fixed an issue where the Solar Flare orb had no HUD melee icon.
Fixed an issue where Solstice Scorched Crucible Ops matches were not progressing the first step of the Celebrating Solstice quest.
Titan
Flechette Storm
Fixed an issue where Flechette Storm could be used indefinitely when holding a Solstice Solar Flare orb.
Hunter
Tempest Strike
Damage now correctly procs Combination Blow.
Warlock
Handheld Supernova
Increased damage vs. combatants by 20%.
Seasonal Artifact
Updated the Artifact Perk "Shieldcrush" to give Strand’s grapple melee an additive damage increase instead of a multiplicative one.
Quests and Pursuits
Fix an issue where some players could not restart the Altar of Relativity after performing the Rite of Ignition for Step 11 in The Edge of Fate quest.
Fixed an issue with the Portal’s "Body Counting" daily challenge was not progressing faster with Guardian kills.
General
Fixed an issue where the Tier 5
Giver's Blessing from the Altar of Relativity required completing more Triumphs than were available in the Kepler Title.
Reduced the frequency of Eververse messaging appearing when logging in or returning to orbit.
Music will now play as expected when multiple Guardians interact with the Life of the Party multiplayer emote.